Thứ Tư, 5 tháng 10, 2016

Unity Complete Projects: HexTech

Unity Complete Projects: HexTech
Complete Projects/Systems
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Requires Unity 4.3.4 or higher.
System for generating hexagon-based maps for turn-based games. HexTech can create two different types of maps with procedurally-generated textures:
Large-scale 'country' maps
– Mountains and hills
– 38 types of terrain, easily extendable
– Three sizes of rivers on hex edges
– Roads from hex centers
Small scale 'elevation' maps
– Adds randomly determined features, such as rocks and trees
– Two styles: smooth slopes between hex centers, and 'tiered'
Also includes the SuperCamera camera rig with:
– touch controls with two touch pinch-zoom and twist-rotation
– mouse and keyboard
– Easy use, camera always aims at the pivot of the rig, no extra target object required.
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